Bug 14670[Solved]: New model inside wrong component

It appears that a new model will appear inside whichever component is active at the time the reconstruction process finishes, thus possibly resulting in “misplaced” models. While this doesn’t affect the actual reconstruction it makes the model unusable for further processing (texturing), unless it is manually re-positioned back into its source component (by exporting and re-importing the mesh). 

_Valerio

Hello Valerio,
thank you very much for reporting this issue. It is a bug on our side, that we need to fix.
We are sorry for the inconvenience caused.