buff melee type tools??

  By now there are many different types of harvesting tools.. you could separate them into different categories based on their animations...  i was thinking it would be cool if the animations were upgraded to look a little more aggressive in some cases (dual wielding) and it would even be cool to see some combos.

 the idea is that all tools deal roughly the same dps but the way that looks depending on which tool you choose will vary..

 another tool i would love to see as a permanent or partly permanent part of the game is shields.. there was a shield that let you use the ads button to cover a large area for better protection..  i would personally take it a step furthere and have it function as a sort of passive equip item that changes the way you use certain weapons.. like if you hold a shield on your bar then handguns and other smaller weapons will be usable with the shield where you can switch between blocking fully and hip firing.. when wielding bigger weapons it can just disappear or equip to back to provide rear defense idk use your best judgement xD..

that is pretty much all i wanted to say besides the ability to see my health in the inventory screen because i play with the UI off completely…

thanks for taking the time to read and or give feedback…

It seems like you’re suggesting some creative and interesting ideas for enhancements to harvesting tools, animations, and the introduction of shields in a game. While I don’t have specific information about which game you’re referring to, I can provide some general thoughts on these concepts.

  1. Harvesting Tools Animations:
  • Differentiating harvesting tools based on their animations and adding more aggressive or combo-like animations could add an extra layer of visual variety to the game. This could enhance the overall gaming experience and make the choice of tools more engaging for players.
  1. Shields:
  • The concept of shields, especially those with unique functionalities like providing better protection or changing the way certain weapons are used, can be an interesting addition. It adds a strategic element to gameplay, allowing players to customize their approach to combat based on their loadout.
  1. Health Display in Inventory:
  • The suggestion to display health in the inventory screen, especially for players who prefer to play with the UI off, is a practical and player-friendly feature. It provides crucial information without the need to toggle the UI on and off frequently.

It’s worth noting that the implementation of such features depends on the game’s development team and their vision for the game. Community feedback is often valuable, so sharing these ideas on official forums or community platforms associated with the game could increase the chances of developers taking notice.

Remember that game development involves a balance between introducing new features, maintaining gameplay balance, and ensuring a positive player experience. If there are official channels for submitting suggestions or feedback to the game developers, that could be a great way to share your ideas directly with them.

Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.