I would like know if its possible to make an actor or a static mesh instead of effects particles to stay upon my head indicating that im buffed while i move on?
ex from dota2:
I would like know if its possible to make an actor or a static mesh instead of effects particles to stay upon my head indicating that im buffed while i move on?
ex from dota2:
Everything is possible =D
Doesn’t seem something too hard for you to do. Shouldn’t be more complicated that attaching Healthbar to your player.
solved, thanks anyway.