I’m making the AI chase the player with a custom task in a BT, to an acceptance radius of 500, but I only wanted the AI to try chasing the player again if the distance between them becomes greater than say 750.
How can I do so?
I’m making the AI chase the player with a custom task in a BT, to an acceptance radius of 500, but I only wanted the AI to try chasing the player again if the distance between them becomes greater than say 750.
How can I do so?
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