[repro]
create a BSP object (A)
hide it in the world outliner using the eye icon
create another BSP object (B)
[what happens]
(A) will become visible but the world outliner eye icon will still think its hidden
[what should happen]
(A) should remain hidden untill you toggle the eye icon
[workaround]
you can toggle the eye on and off again to re-hide (A)
P.S. if you hide BSP with the eye icon, it still blocks selection, so you can not select anything behind that BSP and the BSP itself doesnt become selected
“Update BSP Automatically” is enabled. Also hitting Build did not fix it, i had to delete the brush and make it again. I think it has something to do with the order of creation.
We have not heard from you in several days. I am marking this thread as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.
Thank you for these reproduction steps. I was able to reproduce this on my end and have entered a bug report, UE-30316, to be assessed by the development staff.