bsp vertex editing, trying to bend it

I extrude this bsp a few times and now I want to bend it, usually in max or maya you can select the verts and rotate it. Is there a way to do that in ue4?55385a7c5cc1ce6a3a2cea5ab174f454f3ba67f9.jpeg

I think it’s not possible to do it like that -> just select a pair of vertices and move them forward. Do this with all splits and you will get a bending bsp :slight_smile: