I’ve been getting errors such as these in the log after moving to UE 4.26.2.
(TryGetPawnOwner) bSelfContext == true, but no scope supplied!
(K2_GetActorRotation) bSelfContext == true, but no scope supplied!
It doesn’t say which Blueprint the error is in, does anyone know what it means or where I can start to find the asset causing it?
Thanks