This was a problem in previous versions.
Recreation steps:
- Create new Level
Parent
- Add new Sub-Level
Child
- Add brush to
Child
- Add new mesh to
Child
- Open
Level Details
- Change the position and/or the yaw of the
Child
Level. - Actors and Components will properly translate with the above change, but brushes stay. The brush bounding box will move, but not the brush.
Possibly Related Bug Report I recently made: Moving Brushes with Arrow Keys only moves bounding box