This was a problem in previous versions.
Recreation steps:
- Create new Level
Parent - Add new Sub-Level
Child - Add brush to
Child - Add new mesh to
Child - Open
Level Details - Change the position and/or the yaw of the
ChildLevel. - Actors and Components will properly translate with the above change, but brushes stay. The brush bounding box will move, but not the brush.
Possibly Related Bug Report I recently made: Moving Brushes with Arrow Keys only moves bounding box