Help me please. I’m just learning, but there was a problem. I downloaded a texture from Quixsel Bridge, and changed its Hierarchy by mistake, now all imported textures are broken and are not displayed correctly. How to fix?
Hello !
I have never worked with Quixel Bridge textures, but I can help you with the construction of a common Unreal material.
I recomend you to create a new material with right click in the Content Browser
(That way we make sure you don’t have any strange configuration)
With your new material is pretty simple, go to the location of your textures
(That you can find in your old material by clicking that arrow in the texture)

And just drag and drop the materials from the Content Browser to the Material Graph
Then connect Albedo with Base Color
Metalness with Metallic
AO/R/D is: Red to Ambien Oclussion, and Green to Roughness
and Normal with Normal
Something like this.
The last step is just to apply the new material to the mesh and done!
I hope it helps you!




