Broken textures and materials

As far as I’m aware, I’ve changed nothing in my project, or PC but when I went to open Unreal Engine a few days ago, all my textures and materials were completely broken.

I’ve tried deleting cache files, admin perms, mipmap settings, changing texture streaming settings, clean install of Unreal and none of that seems to work. The issue is on all my other project files too so it’s not a corrupt file. It’s also specifically something that’s happening in the texture itself since all textures I bring into Unreal just turn black.

The strangest thing is if I load up Unreal Engine on another windows user everything works fine and displays as intended. Has anyone else experienced this or have a solution?



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Any solution to this? I’m having the same issues. Re-importing or resetting values in the offending textures fixes it, but it’s continual among all my textures.

I have excatly same problem. My textures are randomly gone. It doesnt appear in first look, everything looks normal first, but if I transfer my project to another computer, or delete the derived data cache folder then corrupted textures appear… I spent two weeks, try everything and nothing works.