Hello guys, rookie here, so I made a mistake while trying to import a new mesh/animation from Mixamo. At the dialogue box, UE asked to map something with a skeletal mesh or smth. Stupidly enough I didn’t pay much attention, chose the default SK Mannequin of the 3rd person, and said “yes” and apparently I screwed everything up. Something is wrong with the main char skeleton right now because all animations when I open to preview them are all broken. Blenspaces too and montages.
I don’t know whet’s wrong but I’ve invested many hours in this project and it’s gonna kill me if I have to re-create the whole project.
Is there a way to “reset” it somehow or re-map or something in order to fix this?
I’ve shot a short video also to give you a better understanding of what I mean.
Thanks a lot