Another option would be to pull the variable from the sun using a “Cast To”. In each blueprint you then just have something that fires every 15 minutes to pull the variable.
Would save you having to get each object in the level you want to update.
Another option would be to pull the variable from the sun using a “Cast To”. In each blueprint you then just have something that fires every 15 minutes to pull the variable.
Would save you having to get each object in the level you want to update.