I’m writing a collaboration environment using UE4 and would like to give users the ability to showcase their desktop resources within the environment.
To do this I’m considering a screen-sharing tool and want to display its output in a widget. The idea is to create a private broadcast of the screen-share after which I provide the broadcast link to stream the media inside the widget.
Is there a way in which I can skip the broadcasting and directly send live recording into Unreal?