I have the basic idea to use Mixer for preparing assets and browse/distribute them with Quixel Bridge to Unreal5 or 3dsmax.
So I prepared and exported a TestingAsset from Mixer.
It appears in Bridge Standalone and I can nicely export it to 3dsmax.
Trying to export it from Bridge Standalone to Unreal5 does not work (Plugin only for UE4).
It also does not appear in Unreal5 integrated Bridge, because no uassets were exported.
Bad idea in general?
Does anyone know if this will be possible with FAB?