This thread will serve as a resource to locate the release notes for Bridge standalone plugin updates.
Maya Plugin v7.3 Shipped Nov 19, 2024
- Support for Maya 2025
- Removed support for Python 2.7
- Removed Pymel dependency
- Modified plugin to use DNA Viewer in order to assemble Maya scenes.
Maya Plugin v7.2 Shipped Nov 22, 2023
- Support for Maya 2024
Maya Plugin 7.0 Shipped Nov 21, 2022
- Support for Maya 2023
- Support for Metahumans on Linux
3ds Max Plugin v5.5 Update Shipped August 18th, 2022
-
3ds Max 2023 support added in addition to versions 2021 and 2022.
-
The plugin will work with the latest versions of following Renderers in the supported versions of 3ds Max.
-
Arnold (MaxtoA 5.2.0.46)
-
Redshift (https://docs.redshift3d.com/pages/viewpage.action?pageId=37486832 )
-
Corona (Support for Max 2023 added)
-
FStorm (https://fstormrender.ru/forum/forum/releases/12564-fstormrender-for-3ds-max-v1-5-1 )
-
Bug fixes:
-
Plugin Installation fails to generate plugin on the Shelf.
-
Updated Script for UTF-8 Decode Error has Anomalies.
-
3ds Max Bridge Plugin - Don’t Start SocketServer on Import
Unreal Engine 4 Plugin v7.6
Shipped April 20th, 2022
- Billboard Textures not getting imported is fixed.
- Added Support for Mixer Opacity types - Cutout, Transparent, Fade and Opaque
- Added Emissive Support
- Updated all of the materials, updated default texture maps
- Added the following materials to our list:
- Cutout Material
- Cutout CP Material
- Fade Material
- Fade CP Material
- Fade UDIM Material
- Fade CP UDIM Material
- Transparent Material
- Transparent CP Material
- Transparent UDIM Material
- Transparent CP UDIM Material
- Plugin does not fail on using a Material with Dot “.” in Material names.
- Materials now check for double sided option and cutout value from json
Blender Plugin v3.7.0
Shipped May 26th, 2022
- Support for Blender version 3.1 is added
- Reference Material Inputs by Key/Name, Bug is fixed.
Cinema 4D Plugin v2.2- Shipped Sept 5th, 2022
-
Plugin now supports export to Cinema 4D R25
-
Renderers supported:
-
Cinema 4D Standard/Physical
-
Redshift
-
Arnold
-
Octane
-
Platforms supported:
-
Windows
-
Mac OS
Houdini Plugin 4.6
Shipped June 8th, 2022
-
Support for Houdini 19.0 is added. The plugin should work in Houdini versions 19.0, 18.5 and 18.0 on Windows, Mac OS and Linux platforms.
-
Support for Renderman 24 is added.
-
Houdini wind effect for plants fixed.
-
Display and Render flag issue fixed for exported assets
-
Upon exporting an asset from Bridge to Houdini a HOUDINI_ASSET_IMPORT event is logged in the Telemetry events table with following information:
-
Houdini Version
-
GUID
-
Renderer name and Version
-
Exported Asset Id
-
Plugin version
-
User (email address)
-
Added bridge logging in Houdini Plugin with following data included:
-
GUID
-
“houdini_version” :
-
“renderer”
-
“material_type”
-
“usd_enabled”
-
“UseAtlasSplitter”
-
“EnableLods”
-
“ApplyMotion”
-
“ConvertToRAT”