I used this tag to build from source:
https://github.com/EpicGames/UnrealEngine/tree/5.0.0-early-access-1
I see Bridge in Engine/Plugins, but when I checked the output LocalBuilds folder, the plugin was missing and therefore not compiled. I don’t see anything in the editor either RE: bridge so feels like it was totally left out in this workflow.
Is there a missing step in the BuildGraph perhaps?