Bridge for fab ?

Hello, is there a bridge planned for the launch of Fab to directly import a megascans into a project? Knowing that Quixel will disappear in the “foreseeable future”

Hi @VvVAlmonVvV . When Fab launches, we will be releasing a Fab integration for Unreal Engine - it will give you access to UE-compatible assets that you’ve added to your Fab library as well as UE-compatible products on Fab that are available for purchase or download.

Hello and thank you for giving me an answer,
I am a user of Maya, Houdini, Blender… under monthly license, so support is planned for UE, which is a very good thing, will the other platforms have one in the near future?

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Hi @VvVAlmonVvV . Our plan is to develop integrations with some additional Epic and non-Epic owned tools and also to release an API that will allow other tools to create integrations with Fab.

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How does this work for older engine versions or non unreal stuff like Unity?

Will fab have a download zip feature like quixel.com had or will it be integrated with the epic games launcher or other launchers like Unity?