Hello, is there a bridge planned for the launch of Fab to directly import a megascans into a project? Knowing that Quixel will disappear in the “foreseeable future”
Hi @VvVAlmonVvV . When Fab launches, we will be releasing a Fab integration for Unreal Engine - it will give you access to UE-compatible assets that you’ve added to your Fab library as well as UE-compatible products on Fab that are available for purchase or download.
Hello and thank you for giving me an answer,
I am a user of Maya, Houdini, Blender… under monthly license, so support is planned for UE, which is a very good thing, will the other platforms have one in the near future?
Hi @VvVAlmonVvV . Our plan is to develop integrations with some additional Epic and non-Epic owned tools and also to release an API that will allow other tools to create integrations with Fab.
How does this work for older engine versions or non unreal stuff like Unity?
Will fab have a download zip feature like quixel.com had or will it be integrated with the epic games launcher or other launchers like Unity?