LoginId:6d11a59943de4695c1db6cba10c1df6a
EpicAccountId:c5a30a5289994f2ca6746fc592cfc4af
LowLevelFatalError [File:C:\Perforce\BrickRigs\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 227]
Result failed
at C:\Perforce\BrickRigs\UnrealEngine\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:289
with error 8876017C
BrickRigs_Win64_Shipping!FDebug::AssertFailed() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\core\private\misc\assertionmacros.cpp:349]
BrickRigs_Win64_Shipping!VerifyD3D11Result() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:227]
BrickRigs_Win64_Shipping!FD3D11Viewport::PresentChecked() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:289]
BrickRigs_Win64_Shipping!FD3D11DynamicRHI::RHIEndDrawingViewport() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:591]
BrickRigs_Win64_Shipping!FRHICommandListExecutor::ExecuteInner() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\rhi\private\rhicommandlist.cpp:461]
BrickRigs_Win64_Shipping!FRHICommandList::EndDrawingViewport() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\rhi\private\rhicommandlist.cpp:1376]
BrickRigs_Win64_Shipping!FSlateRHIRenderer::DrawWindow_RenderThread() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:847]
BrickRigs_Win64_Shipping!FSlateRHIRenderer::DrawWindows_Private() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:1017]
BrickRigs_Win64_Shipping!FSlateApplication::PrivateDrawWindows() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1421]
BrickRigs_Win64_Shipping!FSlateApplication::TickApplication() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1720]
BrickRigs_Win64_Shipping!FSlateApplication::Tick() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1519]
BrickRigs_Win64_Shipping!UGameEngine::CreateGameWindow() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:436]
BrickRigs_Win64_Shipping!FDefaultGameMoviePlayer::Initialize() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\movieplayer\private\defaultgamemovieplayer.cpp:182]
BrickRigs_Win64_Shipping!FEngineLoop::PreInit() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:1783]
BrickRigs_Win64_Shipping!GuardedMain() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\launch\private\launch.cpp:127]
BrickRigs_Win64_Shipping!GuardedMainWrapper() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:134]
BrickRigs_Win64_Shipping!WinMain() [c:\perforce\brickrigs\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:210]
BrickRigs_Win64_Shipping!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
kernel32
ntdll