Brekel ProBody 2 to livelink swap or rotate axis

Y is up in brekel, Z is up in UE4. Im guessing its just a matter of the axis needing to be swapped or rotated. If anyone has any tips to what the blueprint might look like in each scenario it would be appriciated.

All the best,


You could try to modify the root bone with the “Transform (Modify) Bone” node:

Choose the root bone, -90 on the X rotation and in the Rotation settings of the node choose replace existing.
I’m not sure if is a good solution to be honest, but it seems to work at first glance.

What was your solution? Did you contact Brekel?