When I look at videos of other people using breakpoints (like this one) I notice that when the game hits the breakpoint, it minimizes the game and takes them directly to the node with the breakpoint.
However, when the game I’m making hits a breakpoint, it freezes the game, but it doesn’t minimize the game screen and it doesn’t give me back mouse control. Every time, I have to shift-F1, move the game screen out of the way, and re-center on the blueprint I’m editing. This is a small friction that adds up over time to being extremely annoying. Anyone know what I’m doing wrong?