Breaking up BP Actor into standalone actors/components - almost working, need help

Yes, other actors are added to the level as their class.

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motorsep
You were able to repeat the function. Explain exactly how you were able to decompose the actor.

It was 2 years ago, I don’t recall the details. Is the video not clear? If not, get that RD plugin.

It’s very sad that you don’t remember.
The video doesn’t explain how to get these two Set Myloop Component and Set NewActor Component nodes?
I don’t plan to buy the plugin. I want to learn and understand how this function works. The plugin won’t teach me this.

What sad is that you either don’t understand BP basics or not willing to look at Event Graph screenshot posted or both.

It’s right there in the Event Graph screenshots. It’s just setting a variable.

You don’t need to know everything to make your game and ship it. UE is like a space ship - can do everything and is very complex. That’s why there are plugins and code snippets, to help you get around mundane tasks and spend time on actually making gameplay instead.

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