Hi guys! I’d like to share the game we’re working on for 1,5 year now.
It’s called Breached.
So, Breached is a sci-fi adventure with drone flights, resource gathering and narrative puzzles.
Being urgently awakened from hibernation in 2245, you find only desert around.
Your shelter damaged, oxygen is low. Lifesaving system reserve: 192 hours.
In order to fix your shelter and find out what happened,
you must explore the desert, gather resources,
dig into broken journal data.
Project started as Unity prototype at local game jam. After receiving positive feedback,
we decided to go down the rabbit hole and push the project towards release.
Our team consists of 5 people and we work remotely. Remote work has some benefits.
As Ian Thomas from Frictional Games once wrote:
“You can play your own music. You can garlic-flavoured snackes”
So, the next step is going to Greenlight this winter.
We also submitted for Unreal Dev Grants and going to run demo playtest soon.
Ping me if you’re interested to join!
Thanks for your time! Waiting for your comments.
P.S: Since we’re not natives, it’s difficult to avoid grammar and spelling mistakes.
Any polishing advices appreciated!