Hey, I’m a backend developer by day and on my free time I make 3D art and game experiments. After many experiments and abandoned game ideas, I’m excited to announce that I’m making my first Steam game - alone.
Brazilian Street Food Simulator
Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment, vehicles and processes from Brazilian street vendors. A casual simulator game without time pressure.
Your Opportunity to Virtually Experience Brazilian Street Food as a Street Vendor
Detailed simulations of typical Brazilian street food: Sugar Cane Juice, Pastel, Tapioca and Skewer (Espetinho).
Play around with the realistic simulation of the dynamics of each different food and equipment involved, inspired from real-life street vendors and real-life Brazilian equipment, such as Sugarcane Mills and Grinders and more.
Experience the same setup as street vendors from Brazil, such as using the same vehicles, lettering and furniture style.
Experience a typical Brazilian neighborhood urban architecture environment (fictitious location).
Relax and play at your own pace, without time constraints.
I posted the game announcement Tweet and Trailer publicly for the 1st time 19/08, went to bed, woke up with it going viral - 300K impressions. Check the tweet here.
Then, a day later, more than a million - all organically!
Alanzoka, Brazilian streamer with 6 million followers in a live with 18k viewers only 2 hours after I posted it publically for the first time (in Portuguese):
Yes, a Career and Progression Mode is planned after the initial Sandbox Mode. But too big of a task for the initial release (as I’m doing everything alone).
As of this morning, the numbers are 3x higher than yesterday (more than 1 MILLION impressions), and 2 articles in big Brazilian gaming portals (Adrenaline is one of the biggest).