Brazilian Street Food Simulator - A casual sandbox simulator game

Hey, I’m a backend developer by day and on my free time I make 3D art and game experiments. After many experiments and abandoned game ideas, I’m excited to announce that I’m making my first Steam game - alone.

Brazilian Street Food Simulator

Experience the dynamics of preparing Brazilian Street Food, such as Sugar Cane Juice, Pastel, and Tapioca. Play around with typical equipment, vehicles and processes from Brazilian street vendors. A casual simulator game without time pressure.

Your Opportunity to Virtually Experience Brazilian Street Food as a Street Vendor

  • Detailed simulations of typical Brazilian street food: Sugar Cane Juice, Pastel, Tapioca and Skewer (Espetinho).
  • Play around with the realistic simulation of the dynamics of each different food and equipment involved, inspired from real-life street vendors and real-life Brazilian equipment, such as Sugarcane Mills and Grinders and more.
  • Experience the same setup as street vendors from Brazil, such as using the same vehicles, lettering and furniture style.
  • Experience a typical Brazilian neighborhood urban architecture environment (fictitious location).
  • Relax and play at your own pace, without time constraints.

Links

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Press and Going Viral

Viral Announcement Trailer

I posted the game announcement Tweet and Trailer publicly for the 1st time 19/08, went to bed, woke up with it going viral - 300K impressions. Check the tweet here.

Then, a day later, more than a million - all organically!

Press

Everything listed happened organically. As of this update, the game has been covered by basically all of Brazil’s biggest gaming websites.

Streamer Coverage

Alanzoka, Brazilian streamer with 6 million followers in a live with 18k viewers only 2 hours after I posted it publically for the first time (in Portuguese):

Part 1

Part 2

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Greetings @AlfredBaudisch !

Congratulations on having your debut Brazilian Street Food Simulator featured on a podcast and taking off! :clap:t4: :clap:t4: :clap:t4:

This is the type of publicity that some indie game devs dream of!

Will your game eventually incorporate customers or upgrades as rewards for reaching certain milestones?

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Thanks!

Yes, a Career and Progression Mode is planned after the initial Sandbox Mode. But too big of a task for the initial release (as I’m doing everything alone).


As of this morning, the numbers are 3x higher than yesterday (more than 1 MILLION impressions), and 2 articles in big Brazilian gaming portals (Adrenaline is one of the biggest).

I updated the previous post:

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Well, I still don’t have updates about the game, but I updated the Press links.

As of today, the game has been covered by basically all of Brazil’s biggest gaming websites.

Brazilian Street Food Simulator Devlog #1 is out!

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