First post here, although I’ve been reading off-and-on for awhile. I’m brand new to game development and design. Although, I’ve played around with CryEngine 3 (I can build a basic map, using the existing resources with the engine). I’m fairly skilled in Photoshop, I used to do web design and photo editing for a living. With game development, I’d like to learn a bit of everything, but mainly focus on level design. Can you give me a basic guideline on how to proceed? Am I better off learning a 3D program like Blender first to make assets? Or am I better off learning UE first? What would you suggest for a good first project? I’m guessing something basic like a Tetris or Chess game.
I personally would start with both ^^ -> during the learning process of creating a mesh you will have to import them into the engine to see how they look like in your level (so you will need to learn the basics of the engine + material editor + level design/landscape/light)