I have part of a graph that executes on an event coming in which is bound by the act of clicking the login button
This part of the graph crashes with an infinite loop detection
I’ve used breakpoints in the blueprint going back to the blue “On Sign in Received” node. Which only fires once. If I place a breakpoint on the Branch node, it continues to Debug String, then back to the Branch, then back to Debug String.
I’ve placed a breakpoint in the C++ code that fires the event, and it is only being fired once.
What have I misunderstood here?
Thanks in advance.