I’m pretty new at using Unreal so hopefully this isn’t a bad question. Anyway, I’ve been following this tutorial for a top down shooter: https://youtu.be/ex4VULnLYeA?t=9m13s.
My issue is that when I use his setup, shooting and touching the enemy does nothing. I followed his tutorial to the best of my ability - I tagged the bullet, and even tried casting a bit (http://puu.sh/qkXHi/376d9e463c.png). When I set the branch to trigger when false, both shooting and touching the enemy prints the string, which I don’t want. I only want it when shooting. I’ve been going back through the video and scouring the internet, but I haven’t found anything. Thanks for helping.
Error message received when hitting enemies: Error Blueprint Runtime Error: Attempted to access Bullet1_C_7 via property K2Node_Event_Other, but Bullet1_C_7 is pending kill from function: ‘ExecuteUbergraph_BasicEnemy’ from node: Branch in graph: EventGraph in object: BasicEnemy with description: Attempted to access Bullet1_C_7 via property K2Node_Event_Other, but Bullet1_C_7 is pending kill