Well, it appears that the variable “EnemySelectedtarget” is the issue here. I assume its a null variable, so should I fix it the way I fixed the Player variable?
It’s definitely that variable, but you have to look at your code and figure out why it’s empty when it’s called.
What it’s telling you is, “hey, when I go to read this variable, you haven’t put anything in it”…
It is a target point var, but I thought I already set the var by connecting the target points to it.
What will I need to put in order to assign the var “EnemySelectedTarget”?