Male Anatomy Character
Completely sculpted in blender.
Cloths created in polygonal modeling.
Skin and hair texture created in blender (So only base color)
Suit Cloth texture created in Substance Painter (PBR Textures)
Polycount:
Vertices: 394298
Triangles: 786056
Checkout how the character was created: https://youtu.be/IpCu06kfOmw