Brain component stop and start

Is posible to stop a behavior tree with the nodes start logic and stop logic, in my proyect i can stop but never go up. I have this code.


It is necesary run again the bt or something more?

void UBrainComponent::StartLogic()
{

}

void UBrainComponent::RestartLogic()
{

}

void UBrainComponent::StopLogic(const FString& Reason)
{

}

bool UBrainComponent::IsRunning() const
{
return false;
}

bool UBrainComponent::IsPaused() const
{
return false;
}

I see this in the code, that mean this nodes do nothing or what?