Is posible to stop a behavior tree with the nodes start logic and stop logic, in my proyect i can stop but never go up. I have this code.
It is necesary run again the bt or something more?
Is posible to stop a behavior tree with the nodes start logic and stop logic, in my proyect i can stop but never go up. I have this code.
void UBrainComponent::StartLogic()
{
}
void UBrainComponent::RestartLogic()
{
}
void UBrainComponent::StopLogic(const FString& Reason)
{
}
bool UBrainComponent::IsRunning() const
{
return false;
}
bool UBrainComponent::IsPaused() const
{
return false;
}
I see this in the code, that mean this nodes do nothing or what?