Stop wasting the first 2 hours of every Unreal project.
Every time you start a new game you rebuild the same things:
• Character blueprint
• Game Mode, Controller, States
• AI, UI, gameplay actors
• Folder structure and naming
Asset Scaffolding does this for you in seconds.
This plugin does NOT add gameplay. It generates clean, correctly named Blueprint foundations that you build your logic on top of.
⚡ What this plugin creates for you
With a few clicks you can instantly scaffold Blueprint foundations for:
FPS / Third Person / RPG / Platformer Characters
Game Mode, Player Controller, Game State, Player State
AI Controllers, Behavior Trees, Blackboards
UI systems (HUD, menus, inventory)
Gameplay actors (doors, pickups, triggers, checkpoints)
Data & Save system structures
All placed in the correct folder structure, correctly named, and ready to extend.
🧠 Your project remembers what you built
The plugin tracks the systems you scaffold into your project.
Close Unreal. Come back days later. Your architecture is still visible.
No more guessing what foundation you already created.
🧩 Powered by a Recipe System
Advanced users can fully control how assets are generated using JSON recipe templates.
You define how your project structure is created.
🚀 Perfect for
Starting new Unreal projects
Solo developers
Game jams
Prototypes
Studios that want consistent project structure
Works completely standalone
No external services required. Works fully offline.
Optional: integrates with Asset Optics (View on FAB Marketplace)
If you use Asset Optics, these Blueprint foundations can automatically appear as trackable assets with tasks and checklists.
(Completely optional.)
⚡ Launch pricing: $11.99
This is an early release price.
As more systems, recipes, and features are added, the price will increase for new buyers. Early adopters keep the lowest price forever.
⚠️ Editor Tool Notice
This plugin uses Unreal EditorScriptingUtilities and asset automation utilities to generate Blueprint assets inside the Unreal Editor. It is an editor-only tool and does not run in packaged builds.
What this is NOT
This plugin does not give you finished gameplay systems.
It gives you the correct Unreal architecture so you never have to rebuild boilerplate foundations again.
You remain in full control of logic, design, and implementation.