BPC conversant not showing up

hello! im following tutoiral for the Dialogue System. and im trying to get a BPC conversant as a object type once i made the variable. But it’s not showing up when i type it in my unreal. why could this be and how do i get it to show up? ( the screen shot is from the tutorial i found, not my unreal project)

bpc conversant is a custom blueprint class that the other person made and named, it isn’t in the engine. You have to make it. This is not a variable, it is a blueprint class (an actor since it is placed in the world).

okay thank you so much!