I can get velocity in a normal blueprint and display with with a text renderer to test that it works
But when i try to get velocity or anything else from my character inside an animation blueprint, nothing works.
- Text renderer shows velocity as expected. [ BP ] http://i.imgur.com/ZTm8xLI.png
- Breakpoint is never hit [ ABP ] http://i.imgur.com/CPHB1RC.png
I’ve tried multiple ways of getting actor/pawn/components, none of them work.
How do I get values inside an ABP?
Here’s some debug stuff - http://i.imgur.com/U6ridPz.png
Everything is outputting None, thats probably why all the ‘GetVelocity’ stuff is broken
Why is it doing this?