Hey there folks,
I am following BP Third person game tutorial
I have 5 sections in my montage PunchStart, Punch1, Punch2, PunchEnd1, PunchEnd2
I check if user still holds mouse primary button after Punch1, if yes then no problemo. If not then we’ll hit PunchEnd1. Same with Punch2.
I am using Montage Set Next Section Node.
https://forums.unrealengine.com/filedata/fetch?filedataid=125187&type=thumb
The string nodes I connected print
StillPunching1: false
StillPunching1: false
StillPunching2: false
to screen every time I punch