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BP that assigns random material?
Development
Rendering
Blueprint
,
random
,
question
,
Materials
,
unreal-engine
hypersapien
(hypersapien)
February 18, 2016, 4:28am
4
Figured it out. Just used the “set material” nodes and randomized it with a Switch on Int.
78931-random_mat.jpg
1066×459 60.9 KB
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