BP inherit from c++ character. No Tick,onBegin or Keyinput on BP

I have made a c++ class XCharacter that is a child of ACharacter.

I created a BP BCharacter that is a child of XCharacter and i want to be able to use the tick/onbegin/keyinput functions on BCharacter as well as on XCharacter.

Right now tick/onBegin and keyinput works only on XCharacter and not on BCharacter.

How do i enable it on BCharacter as well?

Turns out i forgot to add the BP class as default pawn Class in “Maps & Modes” → “Default Modes” → “Default Pawn Class” :slight_smile: