BP_Editor Copy with Hierarchy


I built some hierarchy of modular objects In BP_actor class viewport, and now I want to copy this whole structure so that i don’t need to build the same structure again.

By copy\paste this hierarchy, I get broken hierarchy and the objects fly away in diffrent coordinates

Is there a way to fix this?
I’ve got this in ue4 from v.14 to v. 15.2. Another version has not yet verified.

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