BP Crouch problem

I’m trying to implement crouch system to my game, but every time I crouch my CapsuleComponement just double size. Does anyone have any idea how to fix it?


Make sure you set “Crouched Half Height” in the CharacterMovement component to smaller than your current capsule half height

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Thank you, totally worked.


If you want an ez Stand, Crouch, Prone System which also prevents you from standing up from crouch/prone if you don’t fit in the gap

This is a tutorial and uses Pawn from Animation Starter Pack (to get the system animated) and in the video description you can find the code of the whole logic behind and in my Public G-Drive Folder you can find the project - feel free to use the content inside in any way you want!