BP code error

Hi does anyone know why I am getting this error?

If you click here, were does it take you?

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To where it says error

Ok, and do you have a variable called ‘Checkpoint’ of type Transform in your save game?

( sorry if that’s a dumb question )

I’m following this tutorial and get the error roughly around 7:43, sorry I’m not very good at coding side of things!
I did everything in tutorial correctly but it is a UE4 tutorial so maybe I have to do something differently as I am using UE5?

Sorry, I don’t have time right now to look at that. But you could look in your save game, is the variable there?

Did you compile your Save Game blueprint? If not, technically the variable doesn’t exist yet.

I have no errors now but cast to checkpoint_savegame isn’t working

Should I have something in here?

You say this is working, how do you know that it actually gets loaded:

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I have doubts, what do you get when you validate:

If this Nays, could tell what’s the value of that string:

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Did you forget to put a name there?


It still does not answer the question why this wouldn’t compile to start with. Did you copy / paste some nodes? This is from the vid you linked:

Can you do that? Do you see that variable on your end?

So when I do is valid it prints no when entering the checkpoint in the level, if I did it correctly?

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and yes this comes up

when I do is valid it prints no

The save game is not even loaded then. The issues is elsewhere. Could you answer the question mentioned above:

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I wasn’t sure what you meant, forget to put a name where?

Your slot needs a name, right?


I have that yeah

Shouldn’t this be connected? If it’s not, the save game will never be created.

Oh my goodness I didn’t even notice that!!
Tysm