I have a character class that I wrote in C++ and wanted to add some BP functionality, so I inherited a new BP from the C++ class. Till now, I was adding components through code only, but now after quite some time, I wanted to add a component using BPs, graphically. I added them, but when I closed the engine and reopened, it was gone. This happened multiple times, I tried at least 5 times. This is probably a bug in UE4. I really need to use the BP functionality to add components.
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