Hi all.
I would like to set up that simple patrol.
The AI char moving forward until he reaches an obstacle, when he will turn 180º and continue.
You need to use MoveToLocation with Use Pathfinding set to false and continue repeating requests in response to overlap with other actors ( Component Begin Overlap event).
You might encounter an issue with navigation-less MoveToLocation since it used to contain a bug. I’ll make sure it makes it to 4.7, and it’s already working on master branch on github (not in promoted yet though).
Cheers,
–mieszko