Thanks.
Guess I have to work a bit on the explanation about wtf is going on :D.
New update:
New Build:
https://dl.dropboxusercontent.com/u/70400220/BoxCrusher/BoxCrusher04.7z
- Added animations to boxes.
- It actually can’t be seen, but I’m moving more code to C++.
- Tweaked collision on boxes, they should be more predictable now.
- Fixed some errors with menus (not being removed from viewport).
- Added death handling when character fall off from platform.
- Added messages, so you actually know when platform is extended/shrinked.
And please! If anyone is at least slightly interested, download playable build and tell me what you think about core mechanics. Need feedback on it.
I will probabaly remove jumping or at least make it shorter, currently it’s possible to jump over blocks, which is not desired (;.