Hi guys, I’m working on a weird first person shooter and I need to set some trigger boxes on the map, that makes the camera and the character rotating by 90 degrees in the right direction. I set up my camera so my player could only move mouse -70 and 70 degree on x axis with no ability to walk backwards. What I need is that when player reach corner he would turn 90 degree and still have that -70 and 70 degree view. I hope I made it clear enough…
My blueprints for trigger box: This way im getting my player to turn but my mouse controls get messed up and my -70 and 70 is not working properly, facing wrong direction. How could i fix that?
Character blueprints: