Box component only update when my character is moving

Yep, it’s crazy annoying. You have to move an object ever so slightly in order for collision or animating in tick to work. The frustrating thing is that the farther away the object is from the world 0,0,0 spot the more you have to raise the speed of the object in order for things to be activated like collision(though that could be a timing issue)
… I have a bad feeling that it’s a “feature” and not a bug. Wish there was something to be done about it besides moving an object constantly :confused: