Box color blue print

hi all !

i’m trying to make something a little bit dificult for me ! i would like to create a box color base on a static mesh or a toggle Hud to make vary static mesh of my room ! i don’t realy know how to manage to create it ! does someone can help me to find some tuto or tricks to do it ! thanks all ! cheers

no one can help a poor non Dev man ^^

You need to create a HUD blueprint > create onclick event for that box you’ll use in the HUD > then send that information to whatever you want to change via BP interfaces. I know it’s a vague description but that’s all i can say right now. Hope it helps!

ahah thanksfull! its better than nothing ! ok you gave me a direction now ill try to manage that !