Box Collision with On Component Begin Overlap sometimgs generates events 2 time, when begin and when end. Any clues?

Hello,

I have a Box collision with On Component Begin Overlap Event.
For some reason sometimes it generetes the event 2 times, when an actor comes inside and when it leaves it.
Is there any ideaas why it happens?

It is very rare… but for some reason happens sometime.

Is it at least possible that there is a kind of bug? I use UE5.5

Many thanks in advance.

I would hook up a doOnce and create a custom even for the reset, that makes sure it will get done once and you can control the reset timing.

Thank you @Vexar. good idea, but the actor is circulating and there are many actors.
Probably I should create an array of arctors inside the box collision and make an event for End Overlap with removing the actors from the array.
That’s just not good practice. I really thought it should work without these additions.

PS: I’ve just made it and it looks like the problem was in another place :frowning: Box collision works perfectly fine.