Box Collision Not Working

Hello!

I’m building applications for the HoloLens 2 and I’m currently working on an electromagnetic induction application.
I’m hoping to have the user pick up a cube and when they bring it into a spiral mesh that has a box collision around it, it turns a light on and off.

From what I have set up right now, the box collision doesn’t have any effect.

This is what I have so far:

{The level}

{The function to set visibility}

{The event graph for collision}

I’m guessing I’m misunderstanding something or incorrectly using a node.
Let me know if you have any insight!

Thanks!

  • Collision must be in root
  • remove default scene root and set collision box as root