Box brush causing error in line trace

Hello again!

I am working on making a crosshair change when hovering over a interactable. Everything is working but i keep getting error message’s when hovering over a Box Brush, a wall for example.

This is the error i am getting (repeatedly) :
Blueprint Runtime Error: “Accessed None trying to read property CallFunc_BreakHitResult_HitActor_4”. Blueprint: BCrick Function: Execute Ubergraph BCrick Graph: EventGraph Node: Branch

Character BP:

thanks!

Afaik this is expected with BSP’s. Check if the actor is valid before you query the tag.