hello, im still new to game development and unreal so forgive my newbie question.
is there any documentation on how to properly implement a bow and arrow type weapon? i have learned a lot from Epic’s “Shooter Game” demo but i dont think there is anything there for a bow and arrow type weapon where the projectile has to be loaded before it can fire.
i have implemented something myself that seems to work okay but i made a lot of assumptions along the way and just wanted to look at a working code sample. i know there are some simple tutorial videos on YouTube but they left something to be desired.