i m making a cinematics and i have to animate a bow and arrows, major problem is not animate bow but how can i throw arrows, can anyone help me?
The arrows needs to be a projectile:
ok thanks ClockWorkOcean, i ve read about projectiles, but how can i implement these in a Cinematic Sequencer? with a blueprint or there are other methods?
Do you have to call anything in the sequence to move the bow? ( an event ).
How about this?:
UHM, Yes clockwork this could help me thanks