I published my game on the GreenLight : http://steamcommunity.com/sharedfiles/filedetails/?id=493461494
Few months ago i made a game for the 72h event, it didn’t go well, so I left the project, but recently a lot of people are asking me if I could start working on it again.
The game is a simple Pong in 3d, your objetive is to bounce the ball to the other side of the tube, each bounce rises the ball speed.
here’s the video of the game I posted for the event
and here’s a link to the project, where you can download it
At the beginning I had a lot of problems with ball passing through coliders, so i scripted whole ball physics based on it’s location, unfortionatly my script wasn’t perfect(the ball didn’t care on the hit angle), you’ll problably see it on the video, It’s almost fixed now.
Recently I’m working on level design, It’s much less depressing than the original
-Multiplayer (these will be my first steps in that subject)
-Pick ups ( positive and negative pick ups will be spawned in the middle of the tube , player will have a special power to attract them)
I’ll probably think of something more during the production :).